Timers and rundown
Plan the whole programme, then run it one key at a time.
Every segment of the show is a timer in the rundown, with its speaker, its start, and what the screens do on the way to zero. Change anything while the clock runs; it never restarts.
- Start by hand, straight after the previous segment, or at a scheduled time
- Count down, count up, show the time of day, or count to a finish time
- Time warp: the speaker's clock runs faster or slower than the real one
- Green, yellow, and red wrap-up times, with a chime and a flash at each
- Add or take away time live; the progress bar rescales
- Several days in one rundown, reordered by dragging







